Xalan-C++ API Reference 1.12.0
xalanc::XalanElemEmptyAllocator Class Reference

#include <xalanc/XSLT/XalanElemEmptyAllocator.hpp>

Public Types

typedef ElemEmpty data_type
typedef ReusableArenaAllocator< data_typeArenaAllocatorType
typedef ArenaAllocatorType::size_type size_type

Public Member Functions

 XalanElemEmptyAllocator (MemoryManager &theManager, size_type theBlockCount)
 Construct an instance that will allocate blocks of the specified size.
 ~XalanElemEmptyAllocator ()
data_typecreate (StylesheetConstructionContext &constructionContext, Stylesheet &stylesheetTree, XalanFileLoc lineNumber, XalanFileLoc columnNumber, const XalanDOMString *elementName=0)
 Construct an instance.
data_typecreate (StylesheetConstructionContext &constructionContext, Stylesheet &stylesheetTree, const XalanDOMString *elementName=0)
 Construct an instance.
bool destroy (data_type *theObject)
 Destroy an instance previously created.
bool ownsObject (const data_type *theObject)
 Determine if an object is owned by the allocator...
void reset ()
 Delete all objects from the allocator.
size_type getBlockCount () const
 Get the number of ArenaBlocks currently allocated.
size_type getBlockSize () const
 Get size of an ArenaBlock, that is, the number of objects in each block.

Detailed Description

Definition at line 41 of file XalanElemEmptyAllocator.hpp.

Member Typedef Documentation

◆ ArenaAllocatorType

◆ data_type

◆ size_type

Constructor & Destructor Documentation

◆ XalanElemEmptyAllocator()

xalanc::XalanElemEmptyAllocator::XalanElemEmptyAllocator ( MemoryManager & theManager,
size_type theBlockCount )

Construct an instance that will allocate blocks of the specified size.

Parameters
theBlockSizeThe block size.

◆ ~XalanElemEmptyAllocator()

xalanc::XalanElemEmptyAllocator::~XalanElemEmptyAllocator ( )

Member Function Documentation

◆ create() [1/2]

data_type * xalanc::XalanElemEmptyAllocator::create ( StylesheetConstructionContext & constructionContext,
Stylesheet & stylesheetTree,
const XalanDOMString * elementName = 0 )

Construct an instance.

Parameters
constructionContextThe current construction context
stylesheetTreeThe stylesheet containing element
elementNameThe name of element. Can be 0.

◆ create() [2/2]

data_type * xalanc::XalanElemEmptyAllocator::create ( StylesheetConstructionContext & constructionContext,
Stylesheet & stylesheetTree,
XalanFileLoc lineNumber,
XalanFileLoc columnNumber,
const XalanDOMString * elementName = 0 )

Construct an instance.

Parameters
constructionContextThe current construction context
stylesheetTreeThe stylesheet containing element
lineNumberThe line number in the document
columnNumberThe column number in the document
elementNameThe name of element. Can be 0.
Returns
A pointer to the new instance.

◆ destroy()

bool xalanc::XalanElemEmptyAllocator::destroy ( data_type * theObject)
inline

Destroy an instance previously created.

Parameters
theObjectA pointer to the instance to destroy.
Returns
true if the instance was destroyed, false if not.

Definition at line 102 of file XalanElemEmptyAllocator.hpp.

◆ getBlockCount()

size_type xalanc::XalanElemEmptyAllocator::getBlockCount ( ) const
inline

Get the number of ArenaBlocks currently allocated.

Returns
The number of blocks.

Definition at line 131 of file XalanElemEmptyAllocator.hpp.

◆ getBlockSize()

size_type xalanc::XalanElemEmptyAllocator::getBlockSize ( ) const
inline

Get size of an ArenaBlock, that is, the number of objects in each block.

Returns
The size of the block

Definition at line 143 of file XalanElemEmptyAllocator.hpp.

◆ ownsObject()

bool xalanc::XalanElemEmptyAllocator::ownsObject ( const data_type * theObject)
inline

Determine if an object is owned by the allocator...

Definition at line 111 of file XalanElemEmptyAllocator.hpp.

◆ reset()

void xalanc::XalanElemEmptyAllocator::reset ( )
inline

Delete all objects from the allocator.

Definition at line 120 of file XalanElemEmptyAllocator.hpp.


The documentation for this class was generated from the following file: