//===----------------------------------------------------------------------===//
//
// Part of libcu++, the C++ Standard Library for your entire system,
// under the Apache License v2.0 with LLVM Exceptions.
// See https://llvm.org/LICENSE.txt for license information.
// SPDX-License-Identifier: Apache-2.0 WITH LLVM-exception
// SPDX-FileCopyrightText: Copyright (c) 2026 NVIDIA CORPORATION & AFFILIATES.
//
//===----------------------------------------------------------------------===//

#ifndef _CUDA_FPMP
#define _CUDA_FPMP

#include <cuda/std/detail/__config>

#if defined(_CCCL_IMPLICIT_SYSTEM_HEADER_GCC)
#  pragma GCC system_header
#elif defined(_CCCL_IMPLICIT_SYSTEM_HEADER_CLANG)
#  pragma clang system_header
#elif defined(_CCCL_IMPLICIT_SYSTEM_HEADER_MSVC)
#  pragma system_header
#endif // no system header

// The whole fpmp interface arrives through this one header, math functions included.

// IWYU pragma: begin_exports
// Core types and operations: constructors, conversions, arithmetic and
// comparison operators, sqrt, rsqrt, fma.
#include <cuda/__fp/fpmp.h>
// cuda::std::numeric_limits<> specialization for the fpmp2 types.
#include <cuda/__fp/fpmp_limits.h>
// The math surface: exp, log, pow, the trigonometric and hyperbolic families,
// the rounding and min/max families, and the classification predicates.
#include <cuda/__fp/fpmp_math.h>
// IWYU pragma: end_exports

#endif // _CUDA_FPMP
